DIVINE PEASANT PUNCH [GAME ART & DESIGN]

Divine Peasant Punch (DPP) is a concept project for an accessible, 2D fighting game with RPG elements and a lighthearted feel that aims towards the casual player rather than the highly competitive gaming community. I developed a design doc and created accompanying assets.

The player is assumes the role of a greek god who chooses a mortal peasant to prove their power against other gods in a friendly but brutal death match.

CHARACTER DESIGN

The player van choose from 6 base characters


READ MORE ABOUT DAGON’S CHARACTER DESIGN